November 6, 2008 by

Audiosurf is selling for only 2.5$ on Steam this week, and I’ve just purchased it.



Google tells us that

2.5 U.S. dollars = 9.59000798 Israeli shekels

I’ve spent more than that on a bottle of coke.

And just in case you don’t know, Audiosurf is a rythem game where you can play your own songs. I’ve already played some Metallica, System of a Down, Rodrigo y Gabriela (check my previous post), Extreme and Infected Mushroom’s Becoming Inasne. This game’s a riot.

Do it.


Mexican Apples From the Balkans

November 5, 2008 by

Some great music has recently reached my ears, and I really recommend giving a listen to these three bands.

As usual, I’m shamelessly stealing from Wiki here:

Balkan Beat Box is a world music group founded by ex-Gogol Bordello member Ori Kaplan and Tamir Muskat of Firewater and Big Lazy and Tomer Yosef (MC, vocals, perc, sampler unit). As a musical project they often cooperate with a host of other musicians both in the studio as well as on stage. Their current live crew consist of Tomer Yosef, Ben Hendler, Itamar Ziegler, Eyal Talmudi, Uri Kinrot, Jeremiah Lockwood, and Peter Hess. Amongst their other collaborators are Victoria Hannah, the Bulgarian Chicks, and gnawa player Hassan Ben Jaffar.

This is their MySpace. At the very least, check out Digital Monkey. Oh, and Hermetico, too.

Rodrigo y Gabriela are a Mexican musical duo who specialize in playing fast, rhythmic classical guitars. The duo’s members are Rodrigo Sánchez, lead guitar, and Gabriela Quintero, rhythm guitar (‘y’ is spanish for ‘and’). The pair, now residing in Dublin, Ireland, are from Mexico City, Mexico.

What it doesn’t say there, is that most of their songs are covers of rock and metal tracks. Their versions of Orion (Metallica) and Stairway are insanely awesome. Here’s the MySpace link. Oh, and I’m pretty sure the first part of Vikingman is actually the X-Men animated series theme.

Third and final group are The Apples (התפוחים). They don’t seem to have a Wiki page, and I can’t really describe their music myself. Suffice to say it’s unique, awesome, and awesome. Get on their MySpace, and check out Killing. Probably one of the best covers I’ve ever heard.

History, As Recorded By Giant Dorks. Also: Clouds.

November 5, 2008 by

First, do yourselves a favor and check these out.

Now that that’s out of the way, we can talk about Valve and how awesome they are.

They’ll be introducing Steam Cloud pretty soon. This next bit is stolen from Rock Paper Shotgun:

Steam Cloud is a feature for Steam which, when implemented, allows players to store their save games and game configurations on Steam’s servers, rather than their own computers. With Steam you can access your games from any computer, so long as you’ve bought them on your account, but you’d have to start the game from scratch or carry your saves around with you. So the idea is, with your saves and configs stored on Steam, you can just pick up and carry on whichever computer you use.

❤ Valve

Cave Story (Doukutsu Monogatari)

October 26, 2008 by

This is old news, but it’s old news worth (re)telling.

Cave Story

Cave Story

Cave Story, considered one of the best indie games ever, is a solid 2d platformer developed by a single person called Daisuke Amaya, or Pixel for us intrawebs folk. Pixel created the artwork, code and music for this game, and they’re all top notch. It’s an awesome game, and one of my all time favorites. Give it a try if you haven’t already.

To quote the wiki,

Cave Story has been very well-received by critics. described it as “so massive that it rivals modern GBA Castlevania and Metroid games in terms of scope and play time.”[2] InsideMacGames ascribed the game’s popularity to its “polished feel, engaging storyline, and compelling artwork”.[3] In the July 2006 issue of Swedish game magazine Super PLAY, Cave Story was given 1:st place on their list of the 50 best freeware games of all time.[4] EGM stated that “The burgeoning Western indie game scene owes a tremendous debt to Japanese pioneers like Studio Pixel, whose freeware hit Cave Story proved that with sufficient vision, skill, and passion, a single developer can still craft a deep, compelling action game.”[5]

So if you’re interested, use this link to get your grubby hands on the game, and if you happen to own a Wii, you might want to check out the upcoming WiiWare release.